The sudden closure of one of the world’s longest-running gaming magazines, Game Informer, has left the industry reeling. The final issue featured the horror game The Casting of Frank Stone, which developers say was a huge honor. The closure of Game Informer, owned by GameStop, has left many in the industry saddened and concerned about the future of gaming journalism.
The Casting of Frank Stone, a narrative horror game set in the universe of Dead by Daylight, was a collaboration between Behaviour Interactive and Supermassive Games. The game’s developers expressed their gratitude for the coverage in Game Informer and the opportunity to showcase their work in the legendary magazine.
Despite the closure of Game Informer and the challenges facing the gaming industry, developers remain optimistic about the future. They hope to continue exploring new ways to grow the horror genre and engage players in unique and innovative experiences. The Casting of Frank Stone is set to be released in early September, and developers are excited to see players’ reactions to their work.
As the gaming industry navigates uncertain times, developers like Behaviour Interactive and Supermassive Games are committed to creating engaging and immersive gaming experiences for players around the world. The legacy of Game Informer may be coming to an end, but the spirit of innovation and creativity in the gaming industry lives on.